Northeast Atlanta Gaming

March 5, 2014

Byregot’s Blessing, the 13% rule, and other notes about crafting various things.

Filed under: Online — foodnearsnellville @ 12:03 am
Tags: , , , ,

As a way point on the path to 2 star goodness, I decided the best thing I could do for my crafting characters is acquire Byregot’s Blessing. This is a level 50 Carpenter skill, with the following properties. It gives 100% quality increases, plus 20% for each additional Inner Quiet stack. It has a 90% success rate. It will eat your Inner Quiet stack in the process, so it’s a one time  only use, and you’ll need enough CP  after it is all over to complete the progress phase of the crafted item.  Almost all the links mentioned in my previous two articles that  pertain to 1 and 2 star crafts have an end using Byregot’s Blessing. Outside of the crafts you like, this one skill is perhaps the most important, perhaps even more so than Steady Hands II.

The 13% Rule

This is a rule of thumb that works. Get progress to 13% ( 8 Inner quiet stacks on a all  NQ hippogriff leather  synthesis) and  then fire off this sequence of  steps.

Great Strides -> Ingenuity -> Byregot’s Blessing

Yes, you’ll be at 100%. Those three steps cost 80 points.  It’s best to make sure you have 4 Steady Hands (II) turns before this run, as then you’re guaranteed to 100% Byregots and then 100% the following Standard Synthesis. At 347 Craftsmanship, the progress phase will go in one step.

80+22(25)+15 = 118(120).

That’s how much you need to end.  In my practice, with hippogriff leather, it works much  better with +CP food.

I did some testing, both with stacks of different size, and for a stack of 6, I replaced Ingenuity with Innovation. I had heard that you could HQ with GS -> Inno -> BB and  go from 15% to 100%. That description didn’t make much sense to me, so I tested the efficacy of Innovation. I really wasn’t impressed.

IQ stacks and BB
IQ stacks Quality Pct Quality After, using Ingenuity After, using Innovation
5 6 % 570
6 7 % 760 24 % 23 %
7 10 % 970 83 %
8 13 % 1200 (est) 100 %

 

On a stack of 6, Innovation gave me about the same quality results as Ingenuity, but Ingenuity has a powerful effect on progress. With Ingenuity in place, I can finish with Standard Synthesis in 10 durability. Any end move with Innovation instead will cost 20 durability. Ingenuity is just more efficient at this point.

Ingenuity 1 versus Ingenuity 2.

Taken from the thread linked below, this quote by XLauncher is worth quoting:

For raising quality, Ingenuity I and II are identical. For raising progress, Ingenuity II is better than Ingenuity I, but you can raise your base craftsmanship to the point where Ingenuity I will allow you to fill progress 100% in two Standard Syntheses, same as Ingenuity II.

My char’s current stats.

Craftsmanship 347, Control 337, CP 337. With NQ Stone Soup I have about 351 354 CP to play with.

Useful Links.

This one describes a 100% HQ 2 star pathway in detail, and because it isn’t an online argument but an explanation, might be one of the best to begin with.

Another detailed HQing guide.

Good intro to Byregot’s Blessing, giving a variety of techniques. Watch out for folks that don’t understand Ingenuity.

Another thread discussing the merits  of Byregot’s Blessing .

What’s the difference between Ingenuity 1 and Ingenuity 2? Saw it first here.

What is better, +Control or +CP foods? A discussion is here. This article is also the source of the 13% rule of thumb.

Advertisements

Leave a Comment »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: